UModeler is a Unity extension to empower you to model and prototype easily and quickly. With UModeler, you can craft a static mesh asset as well as prototype a game level without any other external DCC tools.
Moreover, UModeler supports not only modeling with gizmos but also sketch-based modeling, which enables you to draw a 2D shape on a plane and make it 3D shape in intuitive ways.
Any polygon is automatically triangulated to be fed to a rendering pipeline even though it has holes inside. It’ll save a lot of your time.
This extension consists of about 90 tools for modeling, which will make creating, transforming, and editing your model a breeze in Unity.
What you can do with UModeler
• 3D Modeling from a low poly mesh to a rather complicated mesh.
• Modifying a mesh with Meshfilter component.
• Texture Mapping with UV Editor.