Enhance Your Unity Level Design with Polybrush Unity Asset!

What Is The Polybrush?

Are you looking for a powerful and easy-to-use tool for level design in Unity? Look no further than Polybrush Unity Asset!

This amazing tool allows you to blend textures and colors, sculpt meshes, and scatter objects all within the Unity Editor.

And when combined with ProBuilder, Polybrush offers a complete in-editor level design solution that can streamline your workflow and save you time.

With Polybrush, you can create stunning, immersive environments that are sure to impress.

And thanks to Unity’s seamless round-tripping with popular digital content-creation tools like Maya, you can easily polish your models even further using your favorite tools.

So why wait? Try Polybrush today and discover the power of in-editor level design in Unity!

With its advanced features and intuitive interface, it’s the perfect tool for any game developer or 3D artist looking to create amazing content quickly and easily.

With Polybrush, you can create visually stunning and immersive environments. Plus, Unity’s seamless round-tripping makes it easy to integrate your favorite digital content-creation tools like Maya.

Polybrush is perfect for game developers and 3D artists who want to enhance their level design and create amazing content in less time.

Key features


Sculpt meshes

Great for sculpt custom terrains and organic objects

You can sculpt complex shapes directly in the Editor and use the Push/Pull tool to move vertices in positive and negative directions along an axis.

Simply select any mesh object, then click and drag while hovering over the selected mesh. The actual movement of vertices is affected based on your Brush Settings.


Use blend shaders and customization options

Texture Painting mode is for texture blending shaders.

Polybrush includes a few different blend materials to get you started: Standard Texture Blend, TriPlanar Texture Blend, and Unlit Texture Blend.

You can also write your own texture blending shaders.


Paint vertex colors

Create colorful shapes, enhance textures or even hand-paint lighting

Color Paint mode enables you to set the vertex colors of a mesh with a brush or paint bucket.

Use the toolbar under Paint Settings to choose between the two modes.

Note that Vertex Color mode will only work if the shader material supports vertex colors.

Polybrush includes some default materials that support vertex colors. 

Use one of these materials if you want to paint colors on a mesh.


Scatter objects

Add rocks, grass, debris and other geometry details

The latest version of Polybrush for Unity allows you to scatter objects in the world with highly customizable brushes.

On our website, you can find the best and most downloaded Unity Assets for free.

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